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Diffstat (limited to 'src/graphics/SubVertexArray.h')
-rw-r--r-- | src/graphics/SubVertexArray.h | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/src/graphics/SubVertexArray.h b/src/graphics/SubVertexArray.h new file mode 100644 index 0000000..893b27d --- /dev/null +++ b/src/graphics/SubVertexArray.h @@ -0,0 +1,75 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _SubVertexArray_H_ +#define _SubVertexArray_H_ + +#include "../api.h" + +#include "VertexArray.h" +#include "Pixel32.h" +#include "OGLHelper.h" + +#include "../base/GLMHelper.h" + +#include <boost/shared_ptr.hpp> + +namespace avg { + +class AVG_API SubVertexArray { +public: + SubVertexArray(); + ~SubVertexArray(); + void init(VertexArray* pVertexArray, unsigned startVertex, unsigned startIndex); + + void appendPos(const glm::vec2& pos, + const glm::vec2& texPos, const Pixel32& color = Pixel32(0,0,0,0)); + void appendTriIndexes(int v0, int v1, int v2); + void appendQuadIndexes(int v0, int v1, int v2, int v3); + void addLineData(Pixel32 color, const glm::vec2& p1, const glm::vec2& p2, + float width, float tc1=0, float tc2=1); + void appendVertexData(VertexDataPtr pVertexes); + int getNumVerts() const; + + void draw(); + void dump() const; + +private: + VertexArray* m_pVA; + + unsigned m_StartVertex; + unsigned m_StartIndex; + int m_NumVerts; + int m_NumIndexes; +}; + +inline void SubVertexArray::appendPos(const glm::vec2& pos, + const glm::vec2& texPos, const Pixel32& color) +{ + m_pVA->appendPos(pos, texPos, color); + m_NumVerts++; +} + +typedef boost::shared_ptr<SubVertexArray> SubVertexArrayPtr; + +} + +#endif |