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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#ifndef _SubVertexArray_H_
#define _SubVertexArray_H_
#include "../api.h"
#include "VertexArray.h"
#include "Pixel32.h"
#include "OGLHelper.h"
#include "../base/GLMHelper.h"
#include <boost/shared_ptr.hpp>
namespace avg {
class AVG_API SubVertexArray {
public:
SubVertexArray();
~SubVertexArray();
void init(VertexArray* pVertexArray, unsigned startVertex, unsigned startIndex);
void appendPos(const glm::vec2& pos,
const glm::vec2& texPos, const Pixel32& color = Pixel32(0,0,0,0));
void appendTriIndexes(int v0, int v1, int v2);
void appendQuadIndexes(int v0, int v1, int v2, int v3);
void addLineData(Pixel32 color, const glm::vec2& p1, const glm::vec2& p2,
float width, float tc1=0, float tc2=1);
void appendVertexData(VertexDataPtr pVertexes);
int getNumVerts() const;
void draw();
void dump() const;
private:
VertexArray* m_pVA;
unsigned m_StartVertex;
unsigned m_StartIndex;
int m_NumVerts;
int m_NumIndexes;
};
inline void SubVertexArray::appendPos(const glm::vec2& pos,
const glm::vec2& texPos, const Pixel32& color)
{
m_pVA->appendPos(pos, texPos, color);
m_NumVerts++;
}
typedef boost::shared_ptr<SubVertexArray> SubVertexArrayPtr;
}
#endif
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