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Diffstat (limited to 'src/graphics/VertexArray.h')
-rw-r--r-- | src/graphics/VertexArray.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/graphics/VertexArray.h b/src/graphics/VertexArray.h new file mode 100644 index 0000000..194072b --- /dev/null +++ b/src/graphics/VertexArray.h @@ -0,0 +1,69 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _VertexArray_H_ +#define _VertexArray_H_ + +#include "../api.h" +#include "VertexData.h" +#include "Pixel32.h" +#include "OGLHelper.h" + +#include "../base/GLMHelper.h" + +#include <boost/shared_ptr.hpp> + +namespace avg { + +class SubVertexArray; + +class AVG_API VertexArray: public VertexData { +public: + static const unsigned TEX_INDEX; + static const unsigned POS_INDEX; + static const unsigned COLOR_INDEX; + + VertexArray(int reserveVerts = 0, int reserveIndexes = 0); + virtual ~VertexArray(); + + void update(); + void activate(); + void draw(); + void draw(unsigned startIndex, unsigned numIndexes, unsigned startVertex, + unsigned numVertexes); + + void startSubVA(SubVertexArray& subVA); + +private: + void transferBuffer(GLenum target, unsigned bufferID, unsigned reservedSize, + unsigned usedSize, const void* pData); + + unsigned m_GLVertexBufferID; + unsigned m_GLIndexBufferID; + + bool m_bUseMapBuffer; +}; + +typedef boost::shared_ptr<VertexArray> VertexArrayPtr; + +} + +#endif |