1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
|
//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#ifndef _VertexArray_H_
#define _VertexArray_H_
#include "../api.h"
#include "VertexData.h"
#include "Pixel32.h"
#include "OGLHelper.h"
#include "../base/GLMHelper.h"
#include <boost/shared_ptr.hpp>
namespace avg {
class SubVertexArray;
class AVG_API VertexArray: public VertexData {
public:
static const unsigned TEX_INDEX;
static const unsigned POS_INDEX;
static const unsigned COLOR_INDEX;
VertexArray(int reserveVerts = 0, int reserveIndexes = 0);
virtual ~VertexArray();
void update();
void activate();
void draw();
void draw(unsigned startIndex, unsigned numIndexes, unsigned startVertex,
unsigned numVertexes);
void startSubVA(SubVertexArray& subVA);
private:
void transferBuffer(GLenum target, unsigned bufferID, unsigned reservedSize,
unsigned usedSize, const void* pData);
unsigned m_GLVertexBufferID;
unsigned m_GLIndexBufferID;
bool m_bUseMapBuffer;
};
typedef boost::shared_ptr<VertexArray> VertexArrayPtr;
}
#endif
|