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diff --git a/src/player/AreaNode.h b/src/player/AreaNode.h
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _AreaNode_H_
+#define _AreaNode_H_
+
+#include "../api.h"
+
+#include "Node.h"
+
+#include "../base/GLMHelper.h"
+#include "../base/Rect.h"
+
+#include "../graphics/OGLShader.h"
+
+#include <boost/shared_ptr.hpp>
+#include <boost/weak_ptr.hpp>
+
+#include <string>
+#include <map>
+
+namespace avg {
+
+class AreaNode;
+class DivNode;
+class ArgList;
+
+typedef boost::shared_ptr<AreaNode> AreaNodePtr;
+
+class AVG_API AreaNode: public Node
+{
+ public:
+ template<class NodeType>
+ static NodePtr buildNode(const ArgList& args)
+ {
+ return NodePtr(new NodeType(args));
+ }
+ static void registerType();
+
+ virtual ~AreaNode() = 0;
+ virtual void setArgs(const ArgList& args);
+ virtual void connectDisplay();
+
+ float getX() const;
+ void setX(float x);
+
+ float getY() const;
+ void setY(float Y);
+
+ const glm::vec2& getPos() const;
+ void setPos(const glm::vec2& pt);
+
+ virtual float getWidth() const;
+ virtual void setWidth(float width);
+
+ virtual float getHeight() const;
+ virtual void setHeight(float height);
+
+ virtual glm::vec2 getSize() const;
+ virtual void setSize(const glm::vec2& pt);
+
+ float getAngle() const;
+ void setAngle(float angle);
+
+ virtual glm::vec2 getPivot() const;
+ void setPivot(const glm::vec2& pt);
+
+ const std::string& getElementOutlineColor() const;
+ void setElementOutlineColor(const std::string& sColor);
+
+ virtual glm::vec2 toLocal(const glm::vec2& globalPos) const;
+ virtual glm::vec2 toGlobal(const glm::vec2& localPos) const;
+
+ virtual void getElementsByPos(const glm::vec2& pos,
+ std::vector<NodePtr>& pElements);
+
+ virtual void maybeRender(const glm::mat4& parentTransform);
+ virtual void renderOutlines(const VertexArrayPtr& pVA, Pixel32 parentColor);
+ virtual void setViewport(float x, float y, float width, float height);
+ virtual const FRect& getRelViewport() const;
+
+ virtual std::string dump(int indent = 0);
+
+ virtual void checkReload() {};
+
+ virtual IntPoint getMediaSize()
+ { return IntPoint(0,0); };
+ const glm::mat4& getTransform() const;
+
+ protected:
+ AreaNode();
+ glm::vec2 getUserSize() const;
+ Pixel32 getEffectiveOutlineColor(Pixel32 parentColor) const;
+
+ private:
+ void calcTransform();
+
+ FRect m_RelViewport; // In coordinates relative to the parent.
+ float m_Angle;
+ glm::vec2 m_Pivot;
+ bool m_bHasCustomPivot;
+ std::string m_sElementOutlineColor;
+ Pixel32 m_ElementOutlineColor;
+
+ glm::vec2 m_UserSize;
+ glm::mat4 m_Transform;
+ glm::mat4 m_LocalTransform;
+ bool m_bTransformChanged;
+};
+
+}
+
+#endif
+