summaryrefslogtreecommitdiff
path: root/src/player/AreaNode.h
blob: 7a65c523122e553aac3c71a66c78c7d255074e42 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
//
//  libavg - Media Playback Engine. 
//  Copyright (C) 2003-2014 Ulrich von Zadow
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//  Current versions can be found at www.libavg.de
//

#ifndef _AreaNode_H_
#define _AreaNode_H_

#include "../api.h"

#include "Node.h"

#include "../base/GLMHelper.h"
#include "../base/Rect.h"

#include "../graphics/OGLShader.h"

#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>

#include <string>
#include <map>

namespace avg {

class AreaNode;
class DivNode;
class ArgList;

typedef boost::shared_ptr<AreaNode> AreaNodePtr;

class AVG_API AreaNode: public Node
{
    public:
        template<class NodeType>
        static NodePtr buildNode(const ArgList& args)
        {
            return NodePtr(new NodeType(args));
        }
        static void registerType();
        
        virtual ~AreaNode() = 0;
        virtual void setArgs(const ArgList& args);
        virtual void connectDisplay();
        
        float getX() const;
        void setX(float x);
        
        float getY() const;
        void setY(float Y);

        const glm::vec2& getPos() const;
        void setPos(const glm::vec2& pt);

        virtual float getWidth() const;
        virtual void setWidth(float width);
        
        virtual float getHeight() const;
        virtual void setHeight(float height);
       
        virtual glm::vec2 getSize() const;
        virtual void setSize(const glm::vec2& pt);

        float getAngle() const;
        void setAngle(float angle);
        
        virtual glm::vec2 getPivot() const;
        void setPivot(const glm::vec2& pt);
        
        const std::string& getElementOutlineColor() const;
        void setElementOutlineColor(const std::string& sColor);

        virtual glm::vec2 toLocal(const glm::vec2& globalPos) const;
        virtual glm::vec2 toGlobal(const glm::vec2& localPos) const;
        
        virtual void getElementsByPos(const glm::vec2& pos, 
                std::vector<NodePtr>& pElements);

        virtual void maybeRender(const glm::mat4& parentTransform);
        virtual void renderOutlines(const VertexArrayPtr& pVA, Pixel32 parentColor);
        virtual void setViewport(float x, float y, float width, float height);
        virtual const FRect& getRelViewport() const;

        virtual std::string dump(int indent = 0);
        
        virtual void checkReload() {};

        virtual IntPoint getMediaSize() 
            { return IntPoint(0,0); };
        const glm::mat4& getTransform() const;

    protected:
        AreaNode();
        glm::vec2 getUserSize() const;
        Pixel32 getEffectiveOutlineColor(Pixel32 parentColor) const;

    private:
        void calcTransform();

        FRect m_RelViewport;      // In coordinates relative to the parent.
        float m_Angle;
        glm::vec2 m_Pivot;
        bool m_bHasCustomPivot;
        std::string m_sElementOutlineColor;
        Pixel32 m_ElementOutlineColor;
        
        glm::vec2 m_UserSize;
        glm::mat4 m_Transform;
        glm::mat4 m_LocalTransform;
        bool m_bTransformChanged;
};

}

#endif