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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _BitmapManagerThread_H_
+#define _BitmapManagerThread_H_
+
+#include "../api.h"
+
+#include "BitmapManagerMsg.h"
+
+#include "../base/WorkerThread.h"
+#include "../graphics/Bitmap.h"
+
+#include <boost/thread.hpp>
+
+
+namespace avg {
+
+class AVG_API BitmapManagerThread : public WorkerThread<BitmapManagerThread>
+{
+ public:
+ BitmapManagerThread(CQueue& cmdQ, BitmapManagerMsgQueue& MsgQueue);
+
+ void loadBitmap(BitmapManagerMsgPtr pRequest);
+
+ private:
+ virtual bool work();
+ virtual void deinit();
+ BitmapManagerMsgQueue& m_MsgQueue;
+
+ float m_TotalLatency;
+ int m_NumBmpsLoaded;
+};
+
+}
+
+#endif