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-rw-r--r--src/player/BlurFXNode.cpp79
1 files changed, 79 insertions, 0 deletions
diff --git a/src/player/BlurFXNode.cpp b/src/player/BlurFXNode.cpp
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+++ b/src/player/BlurFXNode.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "BlurFXNode.h"
+
+#include "../base/ObjectCounter.h"
+#include "../base/Exception.h"
+
+#include <string>
+
+using namespace std;
+
+namespace avg {
+
+BlurFXNode::BlurFXNode(float radius)
+ : FXNode(false),
+ m_StdDev(radius)
+{
+ ObjectCounter::get()->incRef(&typeid(*this));
+}
+
+BlurFXNode::~BlurFXNode()
+{
+ ObjectCounter::get()->decRef(&typeid(*this));
+}
+
+void BlurFXNode::connect()
+{
+ setDirty();
+ FXNode::connect();
+}
+
+void BlurFXNode::disconnect()
+{
+ m_pFilter = GPUBlurFilterPtr();
+ FXNode::disconnect();
+}
+
+void BlurFXNode::setRadius(float stdDev)
+{
+ m_StdDev = stdDev;
+ if (m_pFilter) {
+ m_pFilter->setStdDev(stdDev);
+ }
+ setDirty();
+}
+
+float BlurFXNode::getRadius() const
+{
+ return m_StdDev;
+}
+
+GPUFilterPtr BlurFXNode::createFilter(const IntPoint& size)
+{
+ m_pFilter = GPUBlurFilterPtr(new GPUBlurFilter(size, B8G8R8A8, B8G8R8A8, m_StdDev,
+ false, false));
+ return m_pFilter;
+}
+
+}
+