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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _DivNode_H_
+#define _DivNode_H_
+
+#include "../api.h"
+#include "AreaNode.h"
+
+#include "../graphics/SubVertexArray.h"
+
+#include "../base/UTF8String.h"
+
+#include <string>
+
+namespace avg {
+
+class AVG_API DivNode : public AreaNode
+{
+ public:
+ static void registerType();
+
+ DivNode(const ArgList& args);
+ virtual ~DivNode();
+ virtual void connectDisplay();
+ virtual void connect(CanvasPtr pCanvas);
+ virtual void disconnect(bool bKill);
+
+ unsigned getNumChildren();
+ const NodePtr& getChild(unsigned i);
+ void appendChild(NodePtr pNewNode);
+ void insertChildBefore(NodePtr pNewNode, NodePtr pOldChild);
+ void insertChildAfter(NodePtr pNewNode, NodePtr pOldChild);
+ virtual void insertChild(NodePtr pNewNode, unsigned i);
+ void reorderChild(NodePtr pNode, unsigned j);
+ void reorderChild(unsigned i, unsigned j);
+ unsigned indexOf(NodePtr pChild);
+ void removeChild(NodePtr pNode);
+ void removeChild(unsigned i);
+ void removeChild(NodePtr pNode, bool bKill);
+ void removeChild(unsigned i, bool bKill);
+
+ virtual glm::vec2 getPivot() const;
+
+ bool getCrop() const;
+ void setCrop(bool bCrop);
+
+ const UTF8String& getMediaDir() const;
+ void setMediaDir(const UTF8String& mediaDir);
+
+ void getElementsByPos(const glm::vec2& pos, std::vector<NodePtr>& pElements);
+ virtual void preRender(const VertexArrayPtr& pVA, bool bIsParentActive,
+ float parentEffectiveOpacity);
+ virtual void render();
+ virtual void renderOutlines(const VertexArrayPtr& pVA, Pixel32 color);
+
+ virtual std::string getEffectiveMediaDir();
+ virtual void checkReload();
+
+ virtual std::string dump(int indent = 0);
+ IntPoint getMediaSize();
+
+ private:
+ bool isChildTypeAllowed(const std::string& sType);
+
+ UTF8String m_sMediaDir;
+ bool m_bCrop;
+
+ SubVertexArray m_ClipVA;
+
+ std::vector<NodePtr> m_Children;
+};
+
+}
+
+#endif