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Diffstat (limited to 'src/player/LineNode.cpp')
-rw-r--r-- | src/player/LineNode.cpp | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/src/player/LineNode.cpp b/src/player/LineNode.cpp new file mode 100644 index 0000000..39a1b57 --- /dev/null +++ b/src/player/LineNode.cpp @@ -0,0 +1,106 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#include "LineNode.h" + +#include "TypeDefinition.h" + +#include "../base/Exception.h" + +#include <iostream> +#include <sstream> + +using namespace std; + +namespace avg { + +void LineNode::registerType() +{ + TypeDefinition def = TypeDefinition("line", "vectornode", + ExportedObject::buildObject<LineNode>) + .addArg(Arg<glm::vec2>("pos1", glm::vec2(0,0), false, offsetof(LineNode, m_P1))) + .addArg(Arg<glm::vec2>("pos2", glm::vec2(0,0), false, offsetof(LineNode, m_P2))) + .addArg(Arg<float>("texcoord1", 0, false, offsetof(LineNode, m_TC1))) + .addArg(Arg<float>("texcoord2", 1, false, offsetof(LineNode, m_TC2))) + ; + TypeRegistry::get()->registerType(def); +} + +LineNode::LineNode(const ArgList& args) + : VectorNode(args) +{ + args.setMembers(this); +} + +LineNode::~LineNode() +{ +} + +const glm::vec2& LineNode::getPos1() const +{ + return m_P1; +} + +void LineNode::setPos1(const glm::vec2& pt) +{ + m_P1 = pt; + setDrawNeeded(); +} + +const glm::vec2& LineNode::getPos2() const +{ + return m_P2; +} + +void LineNode::setPos2(const glm::vec2& pt) +{ + m_P2 = pt; + setDrawNeeded(); +} + +float LineNode::getTexCoord1() const +{ + return m_TC1; +} + +void LineNode::setTexCoord1(float tc) +{ + m_TC1 = tc; + setDrawNeeded(); +} + +float LineNode::getTexCoord2() const +{ + return m_TC2; +} + +void LineNode::setTexCoord2(float tc) +{ + m_TC2 = tc; + setDrawNeeded(); +} + +void LineNode::calcVertexes(const VertexDataPtr& pVertexData, Pixel32 color) +{ + pVertexData->addLineData(color, m_P1, m_P2, getStrokeWidth(), m_TC1, m_TC2); +} + +} |