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Diffstat (limited to 'src/player/SDLDisplayEngine.h')
-rw-r--r-- | src/player/SDLDisplayEngine.h | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/src/player/SDLDisplayEngine.h b/src/player/SDLDisplayEngine.h new file mode 100644 index 0000000..90f31ed --- /dev/null +++ b/src/player/SDLDisplayEngine.h @@ -0,0 +1,109 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _SDLDisplayEngine_H_ +#define _SDLDisplayEngine_H_ + +#include "../api.h" +#include "IInputDevice.h" +#include "DisplayEngine.h" + +#include "../graphics/GLConfig.h" +#include "../graphics/Bitmap.h" +#include "../graphics/Pixel32.h" +#include "../graphics/OGLHelper.h" +#include "../graphics/FBO.h" + +#include <string> +#include <vector> + +struct SDL_Surface; +union SDL_Event; + +namespace avg { + +class XInputMTInputDevice; +class MouseEvent; +typedef boost::shared_ptr<class MouseEvent> MouseEventPtr; +class GLContext; + +class AVG_API SDLDisplayEngine: public DisplayEngine, public IInputDevice +{ + public: + static void initSDL(); + static void quitSDL(); + SDLDisplayEngine(); + virtual ~SDLDisplayEngine(); + virtual void init(const DisplayParams& dp, GLConfig glConfig); + IntPoint calcWindowSize(const DisplayParams& dp) const; + + void setWindowTitle(const std::string& sTitle); + + // From DisplayEngine + virtual void teardown(); + virtual void setGamma(float red, float green, float blue); + virtual void setMousePos(const IntPoint& pos); + virtual int getKeyModifierState() const; + + virtual IntPoint getSize(); + + virtual void showCursor(bool bShow); + virtual BitmapPtr screenshot(int buffer=0); + + // From IInputDevice + virtual std::vector<EventPtr> pollEvents(); + void setXIMTInputDevice(XInputMTInputDevice* pInputDevice); + + const IntPoint& getWindowSize() const; + bool isFullscreen() const; + virtual void swapBuffers(); + + private: + void initTranslationTable(); + + bool internalSetGamma(float red, float green, float blue); + + EventPtr createMouseEvent + (Event::Type Type, const SDL_Event & SDLEvent, long Button); + EventPtr createMouseButtonEvent(Event::Type Type, const SDL_Event & SDLEvent); + EventPtr createKeyEvent(Event::Type Type, const SDL_Event & SDLEvent); + + IntPoint m_Size; + bool m_bIsFullscreen; + IntPoint m_WindowSize; + + SDL_Surface * m_pScreen; + + // Event handling. + MouseEventPtr m_pLastMouseEvent; + static std::vector<long> KeyCodeTranslationTable; + XInputMTInputDevice * m_pXIMTInputDevice; + + GLContext* m_pGLContext; + + float m_Gamma[3]; +}; + +typedef boost::shared_ptr<SDLDisplayEngine> SDLDisplayEnginePtr; + +} + +#endif |