summaryrefslogtreecommitdiff
path: root/src/glm/gtx/vector_access.hpp
blob: d66cc3f1984d52dbacce359f490b07a9307bda9f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2006-01-16
// Updated : 2008-10-07
// Licence : This source is under MIT License
// File    : glm/gtx/vector_access.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef glm_gtx_vector_access
#define glm_gtx_vector_access

// Dependency:
#include "../glm.hpp"

#if(defined(GLM_MESSAGES) && !defined(glm_ext))
#	pragma message("GLM: GLM_GTX_vector_access extension included")
#endif

namespace glm{
namespace gtx{
namespace vector_access ///< GLM_GTX_vector_access extension: Function to set values to vectors
{
	/// \addtogroup gtx_vector_access
	/// @{

	//! Set values to a 2 components vector.
	//! From GLM_GTX_vector_access extension.
    template <typename valType> 
	void set(
		detail::tvec2<valType> & v, 
		valType const & x, 
		valType const & y);

	//! Set values to a 3 components vector.
	//! From GLM_GTX_vector_access extension.
    template <typename valType> 
	void set(
		detail::tvec3<valType> & v, 
		valType const & x, 
		valType const & y, 
		valType const & z);

	//! Set values to a 4 components vector.
	//! From GLM_GTX_vector_access extension.
    template <typename valType> 
	void set(
		detail::tvec4<valType> & v, 
		valType const & x, 
		valType const & y, 
		valType const & z, 
		valType const & w);

	/// @}
}//namespace vector_access
}//namespace gtx
}//namespace glm

#include "vector_access.inl"

namespace glm{using namespace gtx::vector_access;}

#endif//glm_gtx_vector_access