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<h1>RenderWindow.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">//</span>
<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
-<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2008 Laurent Gomila (laurent.gom@gmail.com)</span>
+<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
<a name="l00005"></a>00005 <span class="comment">//</span>
<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
@@ -56,17 +62,17 @@
<a name="l00038"></a>00038 {
<a name="l00039"></a>00039 <span class="keyword">class </span>Drawable;
<a name="l00040"></a>00040
-<a name="l00045"></a><a class="code" href="classsf_1_1RenderWindow.htm">00045</a> <span class="keyword">class </span>SFML_API RenderWindow : <span class="keyword">public</span> <a class="code" href="classsf_1_1Window.htm" title="Window is a rendering window ; it can create a new window or connect to an existing...">Window</a>, <span class="keyword">public</span> <a class="code" href="classsf_1_1RenderTarget.htm" title="Base class for all render targets (window, image, .">RenderTarget</a>
+<a name="l00045"></a><a class="code" href="classsf_1_1RenderWindow.htm">00045</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1RenderWindow.htm" title="Simple wrapper for sf::Window that allows easy 2D rendering.">RenderWindow</a> : <span class="keyword">public</span> <a class="code" href="classsf_1_1Window.htm" title="Window is a rendering window ; it can create a new window or connect to an existing...">Window</a>, <span class="keyword">public</span> <a class="code" href="classsf_1_1RenderTarget.htm" title="Base class for all render targets (window, image, .">RenderTarget</a>
<a name="l00046"></a>00046 {
<a name="l00047"></a>00047 <span class="keyword">public</span> :
<a name="l00048"></a>00048
-<a name="l00053"></a>00053 RenderWindow();
+<a name="l00053"></a>00053 <a class="code" href="classsf_1_1RenderWindow.htm" title="Simple wrapper for sf::Window that allows easy 2D rendering.">RenderWindow</a>();
<a name="l00054"></a>00054
-<a name="l00064"></a>00064 RenderWindow(<a class="code" href="classsf_1_1VideoMode.htm" title="VideoMode defines a video mode (width, height, bpp, frequency) and provides static...">VideoMode</a> Mode, <span class="keyword">const</span> std::string&amp; Title, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> WindowStyle = <a class="code" href="namespacesf_1_1Style.htm#409b03c32632cf640b869c2da8775f04ccff967648ebcd5db2007eff7352b50f" title="Titlebar + resizable border + maximize button.">Style::Resize</a> | <a class="code" href="namespacesf_1_1Style.htm#409b03c32632cf640b869c2da8775f04e07a7d411d5acf28f4a9a4b76a3a9493" title="Titlebar + close button.">Style::Close</a>, <span class="keyword">const</span> <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>&amp; Params = <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>());
+<a name="l00064"></a>00064 <a class="code" href="classsf_1_1RenderWindow.htm" title="Simple wrapper for sf::Window that allows easy 2D rendering.">RenderWindow</a>(<a class="code" href="classsf_1_1VideoMode.htm" title="VideoMode defines a video mode (width, height, bpp, frequency) and provides static...">VideoMode</a> Mode, <span class="keyword">const</span> std::string&amp; Title, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> WindowStyle = <a class="code" href="namespacesf_1_1Style.htm#409b03c32632cf640b869c2da8775f04ccff967648ebcd5db2007eff7352b50f" title="Titlebar + resizable border + maximize button.">Style::Resize</a> | <a class="code" href="namespacesf_1_1Style.htm#409b03c32632cf640b869c2da8775f04e07a7d411d5acf28f4a9a4b76a3a9493" title="Titlebar + close button.">Style::Close</a>, <span class="keyword">const</span> <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>&amp; Params = <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>());
<a name="l00065"></a>00065
-<a name="l00073"></a>00073 RenderWindow(WindowHandle Handle, <span class="keyword">const</span> <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>&amp; Params = <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>());
+<a name="l00073"></a>00073 <a class="code" href="classsf_1_1RenderWindow.htm" title="Simple wrapper for sf::Window that allows easy 2D rendering.">RenderWindow</a>(WindowHandle Handle, <span class="keyword">const</span> <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>&amp; Params = <a class="code" href="structsf_1_1WindowSettings.htm" title="Structure defining the creation settings of windows.">WindowSettings</a>());
<a name="l00074"></a>00074
-<a name="l00079"></a>00079 <span class="keyword">virtual</span> ~RenderWindow();
+<a name="l00079"></a>00079 <span class="keyword">virtual</span> ~<a class="code" href="classsf_1_1RenderWindow.htm" title="Simple wrapper for sf::Window that allows easy 2D rendering.">RenderWindow</a>();
<a name="l00080"></a>00080
<a name="l00087"></a>00087 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> GetWidth() <span class="keyword">const</span>;
<a name="l00088"></a>00088
@@ -74,7 +80,7 @@
<a name="l00096"></a>00096
<a name="l00103"></a>00103 <a class="code" href="classsf_1_1Image.htm" title="Image is the low-level class for loading and manipulating images.">Image</a> Capture() <span class="keyword">const</span>;
<a name="l00104"></a>00104
-<a name="l00115"></a>00115 <a class="code" href="classsf_1_1Vector2.htm" title="Vector2 is an utility class for manipulating 2 dimensional vectors.">sf::Vector2f</a> ConvertCoords(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> WindowX, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> WindowY, <span class="keyword">const</span> <a class="code" href="classsf_1_1View.htm" title="This class defines a view (position, size, etc.">View</a>* TargetView = NULL) <span class="keyword">const</span>;
+<a name="l00115"></a>00115 <a class="code" href="classsf_1_1Vector2.htm">sf::Vector2f</a> ConvertCoords(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> WindowX, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> WindowY, <span class="keyword">const</span> <a class="code" href="classsf_1_1View.htm" title="This class defines a view (position, size, etc.">View</a>* TargetView = NULL) <span class="keyword">const</span>;
<a name="l00116"></a>00116
<a name="l00117"></a>00117 <span class="keyword">private</span> :
<a name="l00118"></a>00118
@@ -87,7 +93,8 @@
<a name="l00133"></a>00133
<a name="l00134"></a>00134
<a name="l00135"></a>00135 <span class="preprocessor">#endif // SFML_RENDERWINDOW_HPP</span>
-</pre></div>
+</pre></div></div>
+
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