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authorBardur Arantsson <bardur@scientician.net>2010-01-08 20:28:34 +0100
committerBardur Arantsson <bardur@scientician.net>2010-01-08 23:46:06 +0100
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+~~~~~01|Luck (spoiler)
+~~~~~02|Spoilers|Luck
+#####RLuck
+
+"You've got to ask yourself one question: do I feel lucky? Well do ya
+punk?"
+ --Clint Eastwood (Dirty Harry)
+
+#####G1. Starting luck
+Most races start with no luck points. Those that start with luck are listed
+below from most luck to least luck.
+
+Hobbit (+5);
+Maia (+4);
+Gnome, Dunadan, Thunderlord (+2);
+Beorning (+1);
+Half-Ogre, Dark Elf, Ent (-2);
+Orc (-3);
+Troll (-4);
+Petty Dwarf, DeathMold, Yeek (-5).
+
+Most subraces start with no luck points. Those that start with luck are listed
+below from most luck to least luck.
+
+Barbarian (+1);
+Spectre, Skeleton (-3);
+Zombie (-4).
+
+So, a Hobbit starts with 5 luck points, a Beorning Barbarian starts with 2 luck
+points, while a Yeek Zombie starts with -9 luck points.
+
+#####G2. Descriptions
+Drinking a potion of self-knowledge will tell you how lucky or unlucky your
+character is.
+
+DESCRIPTION VALUE
+incredibly unlucky less than -27
+extremely unlucky less than -18
+very unlucky less than -9
+unlucky less than 0
+normal luck 0
+lucky more than 0
+very lucky more than 9
+extremely lucky more than 18
+incredibly lucky more than 27
+
+Luck < -30 is treated as -30 and luck > 30 is treated as +30.
+
+#####G3. Items affecting luck
+Elven cloaks give a bonus to luck.
+
+Only one type of ego item is lucky, or perhaps that should be unlucky.
+All Morgul items have -10 luck.
+
+Artifacts can affect your luck. Beware: not all artifacts give you good luck.
+Listed below are the artifacts which affect your luck.
+
+The Phial of Galadriel (+4)
+The Arkenstone of Thrain (+3)
+The Ring of Power 'Narya' (+1)
+The Ring of Power 'Nenya' (+2)
+The Ring of Power 'Vilya' (+3)
+The Metal Cap of Thengel (+3)
+The Shadow Cloak of Luthien (+2)
+The Set of Cesti of Fingolfin (+4)
+The Long Sword 'Anduril' (+4)
+The Long Bow of Bard (+2)
+The Mage Staff of Eternity (+12)
+The Harp of Maglor (+3)
+The Drum of the Sky (+2)
+The Harp of Daeron (+1)
+The Long Sword of Eternity (+10)
+The Robe of Great Luck (+60)
+The Heavy Crossbow of Eternity (+5)
+The Iron Helm of Knowledge (-6)
+The Shield of Deflection of Gil-galad (+5)
+The Set of Gauntlets of Eol (+3)
+The Demonblade of Gothmog (-20)
+The Long Sword 'Durandil' (+3)
+The Phial of Undeath (-5)
+The Ring of Phasing (+15)
+The Blue Stone 'Toris Mejistos' (+2)
+The Silver Bolt 'Stone-biter' (+3)
+The Elven Cloak of Mellyrn (+4)
+The Set of Cesti 'Skycleaver' (+1)
+
+#####G4. What does it affect.
+It affects your chance to-hit in ranged combat and melee combat.
+
+It affects your chance of critical hits in ranged combat and melee combat.
+
+It affects your chance of being missed by a monster attack. This effectively
+changes armour class by -13 (incredibly unlucky) to +13 (incredibly lucky).
+
+It affects the rarity of special objects, artifacts, and ego items.
+
+It affects the number of wishes on a staff of wishing.
+
+It affects the base level for applying magic to an item.
+
+It affects the chance of an item being good or great.
+
+It affects the chance of creating a special object.
+
+It prevents the death fate if you are lucky.
+
+It affects the number of skill points you receive when quaffing the Potion of
+Learning.
+
+
+ Written for ToME 2.0 by Chris Hadgis