summaryrefslogtreecommitdiff
path: root/src/squelch/condition.cc
Commit message (Expand)AuthorAge
* Move k_info into GameEditDataBardur Arantsson2016-10-05
* Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
* Change ability_type::{name, desc, action_desc} to std::stringBardur Arantsson2016-10-05
* Move ab_info into GameEditDataBardur Arantsson2016-10-05
* Switch Automatizer over to using jsonconsBardur Arantsson2016-10-05
* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
* Separate skill values from skill descriptionsBardur Arantsson2016-09-17
* Move ability_type::acquired to p_ptr structBardur Arantsson2016-09-17
* Fix a few warningsBardur Arantsson2015-09-14
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Split struct ability_type into separate header fileBardur Arantsson2015-03-22
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Fix problem in GroupingCondition::remove_childBardur Arantsson2015-02-23
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
* Remove s_head, s_name, s_textBardur Arantsson2015-02-23
* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
* Remove ab_head, ab_name, ab_textBardur Arantsson2015-02-23
* Fixed displaying equipment/inventory conditions in squelchElmo Todurov2014-08-24
* C++: Move Automatizer to C++Bardur Arantsson2013-09-27