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* Search/replace bool_ with boolBardur Arantsson2019-02-15
* Migrate all headers to C++-onlyBardur Arantsson2019-02-15
* Replace uses of format() with fmt::format()Bardur Arantsson2019-02-15
* Remove angband.hBardur Arantsson2019-02-15
* Avoid deprecated jsoncons featuresBardur Arantsson2019-02-15
* Fix GCC compiler warningsBardur Arantsson2019-02-15
* Apply a clang-tidy modernize-use-bool fixBardur Arantsson2019-02-15
* Remove superfluous match_type::STATEBardur Arantsson2019-02-15
* Remove 'cptr' typedefBardur Arantsson2018-03-25
* Remove the "identified" vs. "not identified" automatizer conditionBardur Arantsson2018-03-25
* Remove chests from the gameBardur Arantsson2018-03-25
* Remove IDENT_CURSEDBardur Arantsson2018-03-25
* Remove pseudo-IDBardur Arantsson2018-03-25
* Add object_type->k_ptr to point directly to the object_kindBardur Arantsson2018-03-25
* Change k_info to an unordered_map<>Bardur Arantsson2018-03-25
* Fix Automatizer display bugBardur Arantsson2017-09-07
* Change Rule::{get_set,}name methods to use std::stringBardur Arantsson2017-05-02
* Refactor lua_{msg,input}_box and renameBardur Arantsson2017-05-02
* Move k_info into GameEditDataBardur Arantsson2016-10-05
* Move s_{info,descriptors} to Game/GameEdtiDataBardur Arantsson2016-10-05
* Change ability_type::{name, desc, action_desc} to std::stringBardur Arantsson2016-10-05
* Move ab_info into GameEditDataBardur Arantsson2016-10-05
* Switch Automatizer over to using jsonconsBardur Arantsson2016-10-05
* Remove quark.{cc,hpp}Bardur Arantsson2016-09-17
* Refactor object_type 'artifact name' field to std::stringBardur Arantsson2016-09-17
* Refactor object_type 'inscription' field to std::stringBardur Arantsson2016-09-17
* Separate skill values from skill descriptionsBardur Arantsson2016-09-17
* Move ability_type::acquired to p_ptr structBardur Arantsson2016-09-17
* Rework TR{1,2,3,4,5}_* flags to flag_set<>Bardur Arantsson2016-06-21
* Fix a few warningsBardur Arantsson2015-09-14
* Split types.h into separate header for each typeBardur Arantsson2015-06-07
* Split struct ability_type into separate header fileBardur Arantsson2015-03-22
* Rename miscellaneous .h headers to .hppBardur Arantsson2015-03-22
* Convert object-related macros from defines.h into functionsBardur Arantsson2015-03-07
* Split variables.cc declarations to separate header filesBardur Arantsson2015-03-07
* Split tables.cc declarations into separate header filesBardur Arantsson2015-03-07
* Move lua_bind.cc declarations to separate header fileBardur Arantsson2015-03-07
* Split object*.cc declarations into separate header filesBardur Arantsson2015-03-07
* Split util.cc function declarations into separate header filesBardur Arantsson2015-02-23
* Fix problem in GroupingCondition::remove_childBardur Arantsson2015-02-23
* Move skills.cc function declarations to skills.hppBardur Arantsson2015-02-23
* Move modules.cc declarations to separate headerBardur Arantsson2015-02-23
* Remove s_head, s_name, s_textBardur Arantsson2015-02-23
* Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_textBardur Arantsson2015-02-23
* Remove c_head, c_name, c_textBardur Arantsson2015-02-23
* Remove ab_head, ab_name, ab_textBardur Arantsson2015-02-23
* Fix problem with pseudo-ID not kicking in on inventoryBardur Arantsson2015-02-23
* Clean up warnings about signed/unsigned comparisonsBardur Arantsson2015-02-23
* Don't allow "move right" in Automatizer when there's nowhere to moveBardur Arantsson2014-12-13
* Fixed displaying equipment/inventory conditions in squelchElmo Todurov2014-08-24