| Commit message (Expand) | Author | Age |
* | Search/replace bool_ with bool | Bardur Arantsson | 2019-02-15 |
* | Migrate all headers to C++-only | Bardur Arantsson | 2019-02-15 |
* | Replace uses of format() with fmt::format() | Bardur Arantsson | 2019-02-15 |
* | Remove angband.h | Bardur Arantsson | 2019-02-15 |
* | Avoid deprecated jsoncons features | Bardur Arantsson | 2019-02-15 |
* | Fix GCC compiler warnings | Bardur Arantsson | 2019-02-15 |
* | Apply a clang-tidy modernize-use-bool fix | Bardur Arantsson | 2019-02-15 |
* | Remove superfluous match_type::STATE | Bardur Arantsson | 2019-02-15 |
* | Remove 'cptr' typedef | Bardur Arantsson | 2018-03-25 |
* | Remove the "identified" vs. "not identified" automatizer condition | Bardur Arantsson | 2018-03-25 |
* | Remove chests from the game | Bardur Arantsson | 2018-03-25 |
* | Remove IDENT_CURSED | Bardur Arantsson | 2018-03-25 |
* | Remove pseudo-ID | Bardur Arantsson | 2018-03-25 |
* | Add object_type->k_ptr to point directly to the object_kind | Bardur Arantsson | 2018-03-25 |
* | Change k_info to an unordered_map<> | Bardur Arantsson | 2018-03-25 |
* | Fix Automatizer display bug | Bardur Arantsson | 2017-09-07 |
* | Change Rule::{get_set,}name methods to use std::string | Bardur Arantsson | 2017-05-02 |
* | Refactor lua_{msg,input}_box and rename | Bardur Arantsson | 2017-05-02 |
* | Move k_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Move s_{info,descriptors} to Game/GameEdtiData | Bardur Arantsson | 2016-10-05 |
* | Change ability_type::{name, desc, action_desc} to std::string | Bardur Arantsson | 2016-10-05 |
* | Move ab_info into GameEditData | Bardur Arantsson | 2016-10-05 |
* | Switch Automatizer over to using jsoncons | Bardur Arantsson | 2016-10-05 |
* | Remove quark.{cc,hpp} | Bardur Arantsson | 2016-09-17 |
* | Refactor object_type 'artifact name' field to std::string | Bardur Arantsson | 2016-09-17 |
* | Refactor object_type 'inscription' field to std::string | Bardur Arantsson | 2016-09-17 |
* | Separate skill values from skill descriptions | Bardur Arantsson | 2016-09-17 |
* | Move ability_type::acquired to p_ptr struct | Bardur Arantsson | 2016-09-17 |
* | Rework TR{1,2,3,4,5}_* flags to flag_set<> | Bardur Arantsson | 2016-06-21 |
* | Fix a few warnings | Bardur Arantsson | 2015-09-14 |
* | Split types.h into separate header for each type | Bardur Arantsson | 2015-06-07 |
* | Split struct ability_type into separate header file | Bardur Arantsson | 2015-03-22 |
* | Rename miscellaneous .h headers to .hpp | Bardur Arantsson | 2015-03-22 |
* | Convert object-related macros from defines.h into functions | Bardur Arantsson | 2015-03-07 |
* | Split variables.cc declarations to separate header files | Bardur Arantsson | 2015-03-07 |
* | Split tables.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
* | Move lua_bind.cc declarations to separate header file | Bardur Arantsson | 2015-03-07 |
* | Split object*.cc declarations into separate header files | Bardur Arantsson | 2015-03-07 |
* | Split util.cc function declarations into separate header files | Bardur Arantsson | 2015-02-23 |
* | Fix problem in GroupingCondition::remove_child | Bardur Arantsson | 2015-02-23 |
* | Move skills.cc function declarations to skills.hpp | Bardur Arantsson | 2015-02-23 |
* | Move modules.cc declarations to separate header | Bardur Arantsson | 2015-02-23 |
* | Remove s_head, s_name, s_text | Bardur Arantsson | 2015-02-23 |
* | Remove rp_head, rp_name, rp_text, rmp_head, rmp_name, rmp_text | Bardur Arantsson | 2015-02-23 |
* | Remove c_head, c_name, c_text | Bardur Arantsson | 2015-02-23 |
* | Remove ab_head, ab_name, ab_text | Bardur Arantsson | 2015-02-23 |
* | Fix problem with pseudo-ID not kicking in on inventory | Bardur Arantsson | 2015-02-23 |
* | Clean up warnings about signed/unsigned comparisons | Bardur Arantsson | 2015-02-23 |
* | Don't allow "move right" in Automatizer when there's nowhere to move | Bardur Arantsson | 2014-12-13 |
* | Fixed displaying equipment/inventory conditions in squelch | Elmo Todurov | 2014-08-24 |