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init1.cc
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Author
Age
*
Apply clang-tidy modernize-use-bool-literals fix
Bardur Arantsson
2019-02-15
*
Search/replace bool_ with bool
Bardur Arantsson
2019-02-15
*
Migrate all headers to C++-only
Bardur Arantsson
2019-02-15
*
Remove angband.h
Bardur Arantsson
2019-02-15
*
Replace C-style string code with boost::algorithm::* equivalents
Bardur Arantsson
2019-02-15
*
Change feature_type::name to a std::string
Bardur Arantsson
2019-02-15
*
Use std::string and std::array for player_class::titles[]
Bardur Arantsson
2019-02-15
*
Fix a small memory leak
Bardur Arantsson
2019-02-15
*
Move 'dungeon_flags' global to Game struct
Bardur Arantsson
2019-02-15
*
Use std::array<> and bool
Bardur Arantsson
2019-02-15
*
Massively clean up handling of special dungeons
Bardur Arantsson
2018-03-25
*
Remove dead code
Bardur Arantsson
2018-03-25
*
Eliminate uses of bool_
Bardur Arantsson
2018-03-25
*
Remove 'cptr' typedef
Bardur Arantsson
2018-03-25
*
Remove ID_FULL/ID_PLAIN activations
Bardur Arantsson
2018-03-25
*
Remove Iron Helm of Knowledge
Bardur Arantsson
2018-03-25
*
Remove Stone of Lore activation
Bardur Arantsson
2018-03-25
*
Refactor powers to an associative container
Bardur Arantsson
2018-03-25
*
Aggressively signal missing spells as errors
Bardur Arantsson
2018-03-25
*
Move k_idx to object_kind
Bardur Arantsson
2018-03-25
*
Add object_type->k_ptr to point directly to the object_kind
Bardur Arantsson
2018-03-25
*
Change ego_item_type::name to std::string
Bardur Arantsson
2018-03-25
*
Change object_kind::{text,name} to std::string
Bardur Arantsson
2018-03-25
*
Change k_info to an unordered_map<>
Bardur Arantsson
2018-03-25
*
Clean up handling of store item filtering
Bardur Arantsson
2018-03-25
*
Move k_allow_special to object_kind member
Bardur Arantsson
2018-03-25
*
Remove redundant (void) parameters and return value casts
Bardur Arantsson
2017-05-02
*
Remove character background
Bardur Arantsson
2017-05-02
*
Move player_{name,base} to Game
Bardur Arantsson
2017-05-02
*
Work around bad strchr() declaration
Bardur Arantsson
2016-10-08
*
Remove traps from maps and levels
Bardur Arantsson
2016-10-08
*
Remove traps
Bardur Arantsson
2016-10-05
*
Move t_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move e_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move a_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move k_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move f_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move r_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move wf_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move re_info into GameEditData
Bardur Arantsson
2016-10-05
*
Move s_{info,descriptors} to Game/GameEdtiData
Bardur Arantsson
2016-10-05
*
Remove support for "O:" lines in s_info.txt
Bardur Arantsson
2016-10-05
*
Clean up ability_type
Bardur Arantsson
2016-10-05
*
Change ability_type::{name, desc, action_desc} to std::string
Bardur Arantsson
2016-10-05
*
Move ab_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change store_info_type::name to std::string
Bardur Arantsson
2016-10-05
*
Move st_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change set_type name/desc to std::string
Bardur Arantsson
2016-10-05
*
Move set_info into GameEditData
Bardur Arantsson
2016-10-05
*
Change strings in dungeon_info_type to std::string
Bardur Arantsson
2016-10-05
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